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Serialization causing memory fragmentation

Jul 13, 2013 at 11:55 PM

I have a high throughput tcp server app for which I'm using json as the message serialization mechanism and (latest 5.06) library to do that.

With recent increase of clients, I've been experiencing a high memory fragmentation with byte[]. After some tests it seems like that the actual deserialization is contributing big time to the fragmentation.

To deserialize a message, I've using:
using (var stream = new MemoryStream(value, 0, length.Value))
         var serializer = JsonSerializer.Create(JSON_SERIALIZER_SETTINGS);
          return serializer.Deserialize<TResult>(new JsonTextReader(new StreamReader(stream, encoding)));
where 'value' is byte[]

Is there any way to optimize this? Is it possible to let tell the JsonSerializer/JsonTextReader to use byte[] buffers if it needs to create any?