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Closed

Removal of Emit for use in Unity3d

description

Hi I use Unity3d for development. Unity3d is a c# mono solution for cross platform games. I am currently using a really old version of JsonFX (1.4) because It works across all platforms. It works because it does not make use of Reflection.Emit.

Is there any way you can produce a variant that does not use Reflection.Emit ?
Closed May 4 at 11:29 AM by JamesNK
There already is

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