I'm writting a multiplayer game which uses Node.js as game server. The Game sends to the Server a serialized PlayerObject. The object is deserialized on the server and pushed to array of these objects.
I wanted to send this array back to The Game. How can I serialize this array at server side so the JSON.net can deserialize as PlayerObject or List<PlayerObject>.
Note. If i gonna send a single player object from the server it works great.